![]() ![]() Ignore target def -> mercs always hit the target.Ģ0% deadly strike -> ice bow isnt strong for physical dmg, hammerdin is still the damage dealer. +20 ias, making a total of 65% (with the auras on striking and LL you go GGly) ![]() Check out the individual Mercenaries below. Best Mercenary for Omnidin in Diablo II: Resurrected Patch 2.7 & Ladder Season 4 As a Omnidin, the best strategy to employ with the Mercenary is to look for one with the Might aura, offering a physical damage boost. The Stats of a Mercenary increase with each Level gained. ![]() The special NPCs of each Act can revive any fallen Mercenary for up to 50,000 Gold, depending on its Level. Level 18 holy freeze, making all near monsters cold Mechanics A Mercenary can only be hired from a special NPC in the Act it resides in. It has 18% to cast level 18 confuse on hititng, with 45 ias from treachery monsters will attaack themselves, making a round group perfect to Hdin and making kill easier and a lot less dmgĢ5% of chance of casting lv 25 frost nova WHERE THE ARROW HITS on striking, making all far monsters cold -> holy freeze aura is enough your merc will hit the near monsters first If your merc gets hit, it has 5% of chance of fading from treachey, + 6% Level 14 mind blast, +14% Terror which makes 25% of chance of casting a spell that will always prevent her from dying The 45 ias allied with Life Leech fucking Owns making him unkillableįirst because you have the change to have a Doll as ally lol x) You will ALWAYS be with lv 25 Venom which adds a lot psn dmg -> 565-585 is nothing, your hdin does 10-12k dmg. ![]()
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